Game Development, Personal, Software Engineering
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I didn’t talk to my girlfriend very much lately. I didn’t read many blogs. I didn’t watch any movies. I didn’t breathe much fresh air. I didn’t use my PC for anything more than listening to music or fetching mails. I didn’t sleep much more than four hours the last two weeks or so. I neither wrote a single line of code for DVW nor attended the last sechsta sinn team meeting. I have a new game on my desk right next to me but I didn’t even bother to install it yet. I get asked whether I’m sick because I look like a zombie when I creep around the office in the morning at noon. I currently drink so many energy drinks that my heart beats heavily when I finally try to get some sleep (so eventually I don’t get any). I’m sitting here with the MacBook Pro on my lap, big headphones with music on my head and two separate headphones in my ears, one connected to the MacBook and one to an iPod. I wrote about 15000 lines of code in the last eight weeks in my spare time, and there’s a deadline coming so close so quickly that I fear I will hit me like a bullet train.
It’s crunch-time, baby.

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