Month: July 2010

Android Game Development (Day 6)

It took some time until I finally could get back to my little Android game and I must admit that this wasn’t really a “day” I worked on it. Instead, it were multiple, scattered and short sessions where I worked on the collision testing and response code, some effects and UI stuff. It’s simply too hot currently… so bear with me that there’s no cool video this time. Keep reading below if you’re interested in the recent progress. Comments are welcome! In case you missed it, also don’t forget to read the earlier reports on my steps in Android game development: Steps 1-3, Step 4, Step 5.