Site Archives Software Engineering

DVW Teaser Video released


Without further ado, here is our cut-together of Dusmania 9.0 scenes plus original ingame footage plus official soundtrack tunes. Enjoy.

Seam is going to be big


Months ago, I started a little sparetime “Web 2.0″ project together with two coworkers. My main interest was to enhance my JEE knowledge and to get to know a new framework. I was unsure whether to go for Struts Shale or JBoss Seam and decided for the latter. Today, I’m confident I took the right [...]

Usability issues


Did you ever think about why your mouse pointer becomes a hand if you hover a link but not if you hover a
? I don’t get the difference.

Setting up SVN and Trac


I’m using Subversion and Trac for several projects and I always thought that I should write down my workflow to set it up. This time, I did, and I’m sharing it with you. It’s probably not the best way, but it works for me. I will not cover the prerequesites here, like installing Apache 2 [...]

Adapter Pattern applied


When you’re applying an Adapter Pattern, you’re generally grappling with classes and method signatures. I just had to deal with packages and package visibility in Java where I found the Adapter Pattern to be an interesting solution.
I was accessing a class A in a package com.example from the outside (an RMI call). The method I [...]

More VS2005 enhancements


Now the people at SlickEdit® released a package of VS2005 enhancements, too. More info.
Other todays favourite links are openadaptor.org, bloodmasters.com and TiddlyWiki.

VS2005 Enhancements


Microsoft has released a Power Toys package for VS2005.
Visual Studio 2005 IDE Enhancements are a set of Visual Studio extensions that are designed to make you more productive. These enhancements are directly integrated into the Visual Studio IDE. This set of enhancements includes Source Code Outliner, Visual C++ Code Snippets, Indexed Find, Super Diff and [...]

Visual Studio 2005 geschenkt


Auf developia.de habe ich gelesen, dass Microsoft 5000 Visual Studio Standard Lizenzen verschenkt. Voraussetzung ist, dass man sich anmeldet und sich dann mindestens fünf CodeClips zu Gemüte führt. Interessenhalber habe ich mir ein paar der Clips angeschaut. Die gute Nachricht, für diejenigen, die nur auf VS aus sind, ist, dass der liebe Christian Wenz in [...]

Template Parameter Types


I just had a case where I wanted to make sure that a C++ template parameter was of a certain type. The template should be used for pointers to instances of class “Base” and its derivates so that I could call a method of Base on the object provided to the template class.
template< class T [...]

Game Objects


I just read something in AI Game Programming Wisdom 3 which sounded sooo familiar to me. Sergio Garces of Pyro Studios writes about game architecture regarding the game objects, “… we often see examples of inheritance abuse, making the fundamental mistake of confusing behaviour (what objects do) with identity (what objects are)”. This is exactly [...]

Exceptions and Stacktrace in C++


Today I was discussing about how one could implement a stacktrace in C++, where one has not the luxury of Thread.dumpStack() or Throwable.printStackTrace(…) of Java. The general C++ approach one finds often is to create a dummy object on the stack at the beginning of each method which receives the current file and function as [...]

GTK Font Size


Although I’m not a Linux geek, I play around with it from time to time. I have a Gentoo installation on my notebook. One might argue about the different distributions, but I found this one to be the most intuitive among the ones I tried. Today, I updated to the current Eclipse 3.1 M5a milestone, [...]