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	<title>digitalbreed &#187; Miscellaneous</title>
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	<link>http://digitalbreed.com</link>
	<description>matthias gall - product architect</description>
	<lastBuildDate>Fri, 03 Feb 2012 23:36:45 +0000</lastBuildDate>
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		<title>10 years sechsta sinn</title>
		<link>http://digitalbreed.com/2010/10-years-sechsta-sinn</link>
		<comments>http://digitalbreed.com/2010/10-years-sechsta-sinn#comments</comments>
		<pubDate>Sat, 02 Oct 2010 02:07:39 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Miscellaneous]]></category>

		<guid isPermaLink="false">http://digitalbreed.com/?p=934</guid>
		<description><![CDATA[Silently, we passed our 10th anniversary some days ago. As a little gift, here&#8217;s an older video right from the DVW game engine.]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Android Game Development (Day 4)</title>
		<link>http://digitalbreed.com/2010/android-game-development-day-4</link>
		<comments>http://digitalbreed.com/2010/android-game-development-day-4#comments</comments>
		<pubDate>Sun, 27 Jun 2010 01:16:05 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Software Engineering]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[gamedev]]></category>

		<guid isPermaLink="false">http://digitalbreed.com/?p=665</guid>
		<description><![CDATA[Day #4, Saturday, June 26th. Keep reading below if you&#8217;re interested in today&#8217;s progress. Comments are welcome! In case you missed it, also don&#8217;t forget to read the report on my first three steps in Android game development. Today, I studied the source code of Replica Island and I cannot deny that some bits and pieces were quite inspiring. Particularly, I liked how Chris sets up his pool of game object components and I reimplemented basically the same solution. This leaves a negative connotation for me but there&#8217;s really no better solution I could come up with myself. The only extension I would like to make in the future is to use a more data-driven system for building game objects (e.g. reading them from XMLs) in order to leave more freedom to a game designer who does not necessarily have to be the programmer at the same time. But that&#8217;s certainly nothing for a first, small Android game. I also found patterns I already used elsewhere, like wrapping the OpenGL state in order to avoid unnecessary calls to glBindTexture if the texture was already bound, etc. Besides the game object and component pooling, I worked on the player&#8217;s weapon system. I abstracted this into a component which queries the input system&#8217;s trackball state and creates a projectile game object in a given interval if the trackball is pressed. The different weapons now simply differ in parameters like projectile name, position offset and firing rate, but the underlying implementation is the same. The projectiles emitted by the weapons, however, may be very different since they may have different movement controllers attached later (already looking forward to implementing some kind of homing missile). Projectiles which don&#8217;t hit should be released to the game object pool, so I created a DestroyGameObjectComponent which checks ...]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Android Developer Challenge</title>
		<link>http://digitalbreed.com/2009/android-developer-challenge</link>
		<comments>http://digitalbreed.com/2009/android-developer-challenge#comments</comments>
		<pubDate>Thu, 28 May 2009 20:13:06 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Software Engineering]]></category>
		<category><![CDATA[android]]></category>
		<category><![CDATA[google]]></category>
		<category><![CDATA[java]]></category>

		<guid isPermaLink="false">http://digitalbreed.com/?p=468</guid>
		<description><![CDATA[Google has announced the second Android Developer Challenge and I&#8217;m seriously considering taking part. They have ten different categories with three attractive prizes each and one overall category with three even more attractive prizes. Given the facts that there were only 1788 submissions last year, that I have already gathered some experience in mobile device development and that I do work with several Google APIs for my freelancing job I consider my chances not too bad. Idea, anyone? ;-)]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Great Mac Wallpaper</title>
		<link>http://digitalbreed.com/2009/great-mac-wallpaper</link>
		<comments>http://digitalbreed.com/2009/great-mac-wallpaper#comments</comments>
		<pubDate>Thu, 05 Mar 2009 20:20:41 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Personal]]></category>

		<guid isPermaLink="false">http://www.digitalbreed.com/?p=404</guid>
		<description><![CDATA[While I&#8217;m at it, I could also post a great wallpaper I use on my Mac. Comes with multiple color themes.]]></description>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Firefox AddOns and OS X Software I use</title>
		<link>http://digitalbreed.com/2009/firefox-addons-and-os-x-software-i-use</link>
		<comments>http://digitalbreed.com/2009/firefox-addons-and-os-x-software-i-use#comments</comments>
		<pubDate>Thu, 05 Mar 2009 00:27:34 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Links]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Personal]]></category>

		<guid isPermaLink="false">http://www.digitalbreed.com/?p=394</guid>
		<description><![CDATA[People seem to like posting their favorite plugins and software these days, so I thought I could add my little list of useful stuff here, too. I&#8217;m open to suggestions for other good extensions, of course. Here&#8217;s my list of Firefox AddOns I am using actively: Adblock Plus Firebug A powerful debugging aid for web developers. Comes with e.g. a DOM explorer and a JavaScript debugger. Web Developer Toolbar A toolbar which offers many useful functions for web developers. In particular, I like outlining of block elements or enabling read-only form fields. FoxyProxy Manage proxy configurations and use them depending on URL patterns etc. ImageZoom Zoom images with RMB and mouse wheel. Foxmarks Synchronizes bookmarks. I found it particularly useful to define synchronization profiles so that I can separate work bookmarks from private stuff. Tabinta Ever tried to enter a TAB in textarea controls? Tabinta allows you to use TAB there. Flagfox Shows the country flag of the server&#8217;s origin in the address bar. Split Browser Splits the browser window into multiple areas. Nuke Anything Enhanced Allows to remove any DOM object under the mouse. Useful e.g. to get rid of layer ads that Adblock Plus doesn&#8217;t catch. I also found the following OS X software to be useful: On the Job I bought this one to do my expense tracking and invoicing when I do freelance work. It can be tested freely for 20 days and I really liked it from the beginning, but I got convinced to buy when it offered me another 10 days trial after the first period was over &#8211; wasn&#8217;t that nice? Cyberduck Great FTP client. TextWrangler Powerful text-editor with FTP-support. The Unarchiver Unarchiver which supports plenty of file formats. Good replacement for the native ZIP tool which is pretty limited. LabTick A little ...]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Some German comments on ELFrun</title>
		<link>http://digitalbreed.com/2008/some-german-comments-on-elfrun</link>
		<comments>http://digitalbreed.com/2008/some-german-comments-on-elfrun#comments</comments>
		<pubDate>Sat, 20 Dec 2008 01:15:44 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Personal]]></category>

		<guid isPermaLink="false">http://www.digitalbreed.com/?p=360</guid>
		<description><![CDATA[mattin posted at mac-tv.de and one particular comment gives a quite comprehensive feedback. Also, there&#8217;s a pictured review on a Swiss site, apfelkraft.ch. Oh, and btw., version 1.5 is in the store and we&#8217;re working on version 1.6. Did I mention the ELFrun review on iphonegamenetwork.com?]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>ELFrun featured on YouTube channel</title>
		<link>http://digitalbreed.com/2008/elfrun-featured-on-youtube-channel</link>
		<comments>http://digitalbreed.com/2008/elfrun-featured-on-youtube-channel#comments</comments>
		<pubDate>Wed, 10 Dec 2008 20:45:39 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Personal]]></category>

		<guid isPermaLink="false">http://www.digitalbreed.com/?p=353</guid>
		<description><![CDATA[mattin found ELFrun featured on &#8220;Englishtwist&#8217;s&#8221; Christmas Countdown for December 3rd. If you want to see the whole ELFrun intro video (because you don&#8217;t have an iPod/iPhone, of course, otherwise you would indeed buy the game to watch it), have a look at his footage starting at about minute 4 :-) There&#8217;s another video from &#8220;ipodtouchlab&#8221; who is featuring ELFrun over here with two (simple) levels of gameplay. I&#8217;m really wondering whether someone will ever make a movie of the harder ones.]]></description>
		<wfw:commentRss>http://digitalbreed.com/2008/elfrun-featured-on-youtube-channel/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>ELFrun gameplay video #1</title>
		<link>http://digitalbreed.com/2008/elfrun-gameplay-video-1</link>
		<comments>http://digitalbreed.com/2008/elfrun-gameplay-video-1#comments</comments>
		<pubDate>Sat, 06 Dec 2008 22:48:47 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Personal]]></category>

		<guid isPermaLink="false">http://www.digitalbreed.com/?p=348</guid>
		<description><![CDATA[mattin created a new video which shows ELFrun from starting it up on the iPhone to finishing a level (and most of a bonus level). It&#8217;s one of the easier levels at the beginning (level 5), so there are not many obstacles and the speed is still pretty low. I guess playing a higher level through a camera is pretty much impossible. ELFrun is also currently featured on TouchArcade.com, hooray! I was a bit scared how fast ELFrun was pirated, though.]]></description>
		<wfw:commentRss>http://digitalbreed.com/2008/elfrun-gameplay-video-1/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>ELFrun available</title>
		<link>http://digitalbreed.com/2008/elfrun-available</link>
		<comments>http://digitalbreed.com/2008/elfrun-available#comments</comments>
		<pubDate>Wed, 03 Dec 2008 08:39:14 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Software Engineering]]></category>

		<guid isPermaLink="false">http://www.digitalbreed.com/?p=335</guid>
		<description><![CDATA[ELFrun is available in the AppStore. Just follow this link. And now, dear colleagues, please spread the word! Feel free to use one of the shots mattin posted and do some advertising. Greatly appreciated!]]></description>
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		<slash:comments>8</slash:comments>
		</item>
		<item>
		<title>I am now a registered iPhone Developer.</title>
		<link>http://digitalbreed.com/2008/i-am-now-a-registered-iphone-developer</link>
		<comments>http://digitalbreed.com/2008/i-am-now-a-registered-iphone-developer#comments</comments>
		<pubDate>Sun, 21 Sep 2008 21:54:54 +0000</pubDate>
		<dc:creator>matt</dc:creator>
				<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Hardware]]></category>
		<category><![CDATA[Miscellaneous]]></category>
		<category><![CDATA[Personal]]></category>
		<category><![CDATA[Software Engineering]]></category>

		<guid isPermaLink="false">http://www.digitalbreed.com/?p=295</guid>
		<description><![CDATA[Plus MacBook Pro owner since Saturday. Plus soon to become an iPhone owner. Plus a bit confused by Objective-C syntax already.]]></description>
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		<slash:comments>1</slash:comments>
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