DVW message pager


Although I’m still suffering from a lack of motiviation, I did some work on DVW the last days. Mainly I implemented a new message system for the ingame HUD. Sebastian designed this during the last team meeting and I received the graphics for it a week ago, so I thought I could give it a try. The new thing about it is that messages may have different icons attached so that the kind of message is identified more easily. Moreover they may have world locations attached so that it is possible to click on the message and move the camera to the scene. Now Sebastian needs to do some updates on the cursor graphics, Julius needs to provide a little fix for an annoying bug, and then we’re ready for the next test release.

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